Release Notes v1.0.1
Phone Call Home » Devlog
Added
- Day / night cycle.
- Controls help in main menu.
- Credits in main menu.
- Run-down candy shop!
Changed
- Fog dynamically matches skybox color.
Fixed
- Last mission (wait 2:00 as more bots spawn) no longer skips.
- Bots hurting player works a lot more.
- Bots no longer hover.
- Corrected bots’ dropped swords size.
- Press any key scenes respond to user input.
- Cursor locking in pause menu and main menu (after playing game).
Files
Phone-Call-Home_v1.0.1.zip 44 MB
Mar 05, 2019
Phone-Call-Home_v1.0.1-x86.zip 42 MB
Mar 05, 2019
Phone-Call-Home_v1.0.1-linux.zip 48 MB
Mar 05, 2019
Phone-Call-Home_v1.0.1.app.zip 45 MB
Mar 05, 2019
Get Phone Call Home
Phone Call Home
A survival game that takes place on a planet only populated by bots
Status | In development |
Author | erstel |
Genre | Action, Adventure, Role Playing, Shooter, Survival |
Tags | 3D, Exploration, First-Person, Singleplayer, Unity |
More posts
- Plans for v2.0.0Jul 07, 2019
- Unreleased ProgressMar 04, 2019
- Release Notes v1.0.0Mar 04, 2019
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